Tartuk

CR 4

XP 1,200
Male kobold sorcerer 5
CE Small humanoid (reptilian)
Init +5; Senses darkvision 60 ft.; Perception +1

DEFENSE

AC 18, touch 12, flat-footed 17 (+1 armor, +1 Dex, +1 natural, +4 shield, +1 size)
hp 22 (5d6+5)
Fort +1, Ref +2, Will +3

OFFENSE

Spd 30 ft.
Melee mwk cold iron sickle +4 (1d4+1)
Space 5 ft.; Reach 5 ft.
Spells Known (CL 5th; concentration +9)
2nd (5/day)—detect thoughts (DC 16), invisibility, minor image (DC 16)
1st (7/day)—cause fear (DC 15), identify, shield, silent image (DC 15), unseen servant
0 (at will)—acid splash, detect magic, light, mage hand, message, prestidigitation
Bloodline arcane

TACTICS

Before Combat Tartuk casts shield as soon as he knows he'll be meeting with the PCs or hears the commotion of approaching kobolds. He casts unseen servant every day as well.
During Combat Tartuk uses his wand and cause fear against enemies unless forced into melee, in which case he uses Arcane Strike to increase damage done with his sickle (this damage bonus is included in the stats above).
Morale Tartuk fights to the death, almost as if on some level he seeks it.
Base Statistics Without shield and Arcane Strike, Tartuk's stats are: AC 14, flat-footed 13; Melee mwk cold iron sickle +3 (1d4–1)

STATISTICS

Str 8, Dex 12, Con 11, Int 14, Wis 8, Cha 18
Base Atk +2; CMB +0; CMD 11
Feats Alertness, Arcane Strike, Eschew Materials, Improved Initiative, Silent Spell
Skills Appraise +5, Bluff +12, Fly +0, Knowledge (arcana) +7, Knowledge (geography) +3, Knowledge (religion) +4, Perception +1, Sense Motive +1, Spellcraft +10, Stealth +0, Survival +4
Languages Common, Draconic, Gnome, Undercommon
SQ arcane bond (raven familiar named Tickbiter), bloodline arcana, crafty, metamagic adept 1/day
Combat Gear wand of magic missile (CL 3rd, 28 charges); Other Gear masterwork cold iron sickle, bracers of armor +1, personal journal (see Treasure below)